How To Fix State Of Mind

18 May

In my opinion, the change to Chakra becoming a nearly permanent state made some things increase in value (our T11 4 piece bonus) and it made some things decrease in value (State of Mind).  Chakra still comes along with a 30 second cooldown, so if you happen to enter the wrong state by accident, you would still need to wait for that 30 seconds to be up before you could choose another one.  Having points in State of Mind would reduce the cooldown by a pretty marginal amount and would still leave you with a bit of a wait on your hands, in order to correct that mistake or if you simply just needed to change states because your situation has changed.

Now that Chakra lasts indefinitely (unless you die or choose to click it off), there really isn’t much of a need for State of Mind as it currently exists anymore.  So what can we do with it?  What can we pack into that little square that can hold up to two talent points of ours to make it useful or noticeable again?

Here are some suggestions, regarding that.

Have State Of Mind Lower The Cooldown On “Holy Word” Abilities
This was an idea that Matticus actually brought up once, during a conversation he and I were having about the current state of Chakra and where we felt it was going.  He suggested that State of Mind could make it so that each spell you used that was included in your current Chakra state would lower the cooldown of the Holy Word spell connected to that state by a certain number of seconds, every time you cast it.  

For example, each time you cast Flash Heal while in Chakra: Serenity would reset the cooldown on Holy Word: Serenity by one or two seconds.  Flash Heal is of course one of the spells used to activate that particular Chakra and would normally be one of the spells that would refresh the duration, were Chakra states not near permanent like they are now.

However, if we’re going to be casting Holy Word: Serenity and Sanctuary more, we need to take a look at just what we’re getting for that mana that we’re going to be using by casting each of those spells more often.  This brings me to my next suggestion.

Have State Of Mind Reduce The Mana Cost Of The “Holy Word” Abilities
One bone of contention for holy priests has always been that Holy Word: Sanctuary is far too expensive for what little it seems to do.  Even when Blizzard recently buffed it in the recent patch, it still couldn’t compare to what our other AOE heals could do, in terms of healing per mana or healing per cast.  Holy Word: Serenity tends to not receive as many complaints and most priests will justify having points in Tome of Light, if for that alone.  While it may not need to have its cost reduced, having Serenity cost even less would go further to promote Chakra: Serenity as a reliable, mana efficient, single target healing state that may make us more competitive as tank healers.

Make State Of Mind An Emergency Cooldown (i.e. Nature’s Swiftness)
Resto druids and shaman both have Nature’s Swiftness, although the druid version comes with an added benefit.  Discipline priests have Inner Focus and paladins have Divine Favor, which gives them a temporary boost to their haste and critical strike rating.  The only real cooldown that holy priests have is Guardian Spirit and it does nothing to boost our speed or improve our reaction time to something bad that might be happening.  Granted, we do have a lot of spells in our arsenal that are instant cast or could help make us cast faster (i.e. Serendipity), but I can’t help but think we could use something along these lines, too.

What do you think?  How would you change State of Mind to something that’s useful to holy priests in the current state of things?  Do you feel it’s already useful as it stands right now?


14 Responses to “How To Fix State Of Mind”

  1. Zinn May 18, 2011 at 7:26 am #

    I actually like all of those ideas (but maybe that is because right now anything would be an improvement). The name “State of Mind” does imply that it should benefit our chakra stance of choice in some way, in which case suggestion number 1 and 2 seem appropriate. The first idea is kind of like how Train of Thought works (or rather, exactly like it). The third could also work if the cooldown was chakra-based, making it different depending on chakra, but that would basically make it work like Holy Word is right now. Overall I agree that the solution probably should be some kind of buff to the Holy Words, be it reduced mana cost, increased effectiviness or reduced cooldowns. That is rather boring though, but there’s nothing like pure throughput in a talent.

    • Oestrus May 18, 2011 at 7:44 am #

      It’s funny, “State of Mind” reminds me of that talent that used to be in the discipline tree. I don’t remember what it was called, but I remember it gave you just raw intellect and I think other stats, too. That was what came to mind for me – just a talent that increases your intellect. I didn’t really see us “needing” that, so I passed on that as an option, but I wouldn’t turn it down either if that’s all we were given.

      And I agree with you about the attempts to improve the Holy Words, though I do feel Serenity is in a great place and would need less work than Sanctuary.

  2. B.J. Keeton May 18, 2011 at 9:53 am #

    Personally, I’d like to see it be replaced with a raid cooldown like Spiritlink Totem. I love me some Guardian Spirit, don’t get me wrong, but I think Holy is significantly lacking in the “oh no!” department. Disc gets Pain Suppression and PW: Barrier. And there’s even Power Infusion if you want to count that. Holy doesn’t really have any neat tricks to throw around. We’re just good. And that’s great and all, but I want some toys sometimes.

    • Oestrus May 18, 2011 at 9:57 am #

      Hey there, Beej!

      Well, we did have Guardian Spirit at one point. Unfortunately, not only was the glyph nerfed to a much less useful version, but the amount of health that could be regained from Guardian Spirit going off was actually capped and could be seen as also making that cooldown less powerful.

      I know Derevka and a few others have brought up improving Divine Hymn to maybe do something similar to a raid wide cooldown (maybe not Spirit Link exactly, but something close) and that would be the spell which seems like the best choice for that job. Now to just get the finer points of the new cooldown hammered out.

      Thanks for stopping by!

  3. Lunarsoul May 18, 2011 at 10:53 am #

    Personally, I would rather see State of Mind buff Serenity and Sanctuary to be on par with spells like Healing Rain. Serenity not so much, but Sanctuary could still use some throughput love. Like I’ve said on Twitter, the fact that an Enhance Shaman’s Healing Rain heals for more than our HW:S is just wrong. Resto Shamans have a talent that boosts Healing Rain’s throughput, why can’t Holy Priests have one too?

    State of Mind- Increases the strength of your Holy Word spells by 15/30% depending on your Chakra state.

    That might be a little OP for Serenity, which in this case:

    State of Mind- Increases your Holy Word:Serenity by 5/10% and increases your Holy Word:Sanctuary by 20/40%.

    • Oestrus May 18, 2011 at 11:06 am #

      I wouldn’t think the change you’re suggesting would make Serenity overpowered, because how many priests do you know are spending time in Chakra: Serenity or get asked to tank heal (and I mean enough to be in that Chakra state for any given period of time)? It would have to make Serenity so good that being in that Chakra would outshine being in Sanctuary and for most priests, that’s just not the case.

      One of the reasons that I feel HR is so overpowered is because (like you said) an enhancement shaman or elemental shaman can use HR if they wanted to. A discipline priest or a shadow priest can’t. You have to be in a certain Chakra state for that spell to be available and then even when you are, it’s still performing well below what the above off-spec shaman can do. That’s not right.

      They should either balance HR around shaman that aren’t resto (which probably won’t happen) or do more from a talent standpoint to make us want to use Sanctuary and give us incentives that make it better. Serenity being buffed would just be an added perk, since it’s already the more useful of the two.

      I think your suggestion, where the talent would “fork” and provide a separate bonus for each is pretty sound and I like that one.

  4. clra2 May 18, 2011 at 11:56 am #

    Making State of Mind act like Inner Focus sounds like an amazing change. Maybe make it increase haste by 25% instead of crit. Or maybe making it like Spiritwalker’s Grace and allow you to cast on the run. Maybe both? That would be cool. And possibly op.

  5. Tomaj May 19, 2011 at 6:53 am #

    I say they should bring back the Choir Leader talent, if nothing else for Hymn of Hope. >.>

    Failing that, SoM needs to be rolled into Revelations. SoM as it stands in its current form is pretty useless altogether. So basically, on the whole, State of Mind needs to go, period.

    However, State of Mind is also going to have to outweigh Tome of Light, Blessed Resilience, the Renew talents, Surge of Light, Lightwell, and SoR/DP (depending on personal preference), without also being overpowered. That’s the real kicker.

    Were we to keep the same talent name, though, we’d probably want something thematic to go along with that vein of thought. For example, ToT works in a “thematic” manner, such that using GHeal reduces the cd on Inner Focus, which is most likely macro’d to GHeal. Smite reduces the cooldown of Penance, and with Atonement, both spells can damage and heal.

    So if I wanted to go with something “thematic” for State of Mind, perhaps what I might do is this.

    In addition to its current effects, your Chakra states grant the following:

    Chakra: Serenity – Your Heal, Greater Heal, Flash Heal and Binding Heal spells also reduce the cooldown of Holy Word: Serenity by 1/2 seconds and have an additional 5/10% chance to trigger Surge of Light.

    Chakra: Sanctuary – Your Prayer of Healing spell also reduces the cooldown of Prayer of Mending and Circle of Healing by an additional 1/2 seconds, and the mana cost of Holy Word: Sanctuary is reduced by 12/25%.

    Chakra: Chastise – Your Holy Word: Chastise spell no longer breaks on damage, but the duration of the effect is lowered by 0.5/1 second, and your Smite spell reduces the cooldown of Holy Fire by 1/2 seconds.

    • Oestrus May 19, 2011 at 8:03 am #

      It really wouldn’t take much to outweight Tome of Light, the Renew talents, Surge of Light and SoR (at least as they stand right now).

      I also hesitate to say that something shouldn’t be improved, because it make it overpowered. I’ve been hearing that a lot lately and I’m not sure how I feel about that.

      • Tomaj May 19, 2011 at 8:12 am #

        Well, Tome of Light is good for those times you are using Sanctuary. I spec Tome of Light because I like the talent as a general, and prefer it over Divine Touch. And truth to tell, SoR > DP for me, but just imo, and SoL is enough free healing to be worth it.

        As for State of Mind, I’d be curious, though, as to how many non-PvP priests are speccing into it. I could definitely see the application there (swapping between Serenity and Chastise, mostly, since HW:Serenity is so cheap as it is).

        Beyond that, we really do need another tooltip that looks like a pamphlet in the priest talent trees. ;P

        • Oestrus May 19, 2011 at 9:05 am #

          I feel that as a 25 man priest, if you’re needing to use Sanctuary so much that the original cooldown is too long for you, there’s a problem. It’s not that swell, compared to other things we have and not enough situations come along that require it to be used that faithfully off cooldown. I don’t know much about 10 mans, so it could be a different ball game.

          I also didn’t think of State of Mind as a PVP talent, but I also didn’t think that holy was seeing much use in PVP scenes. I guess I’ll have to check that out!

  6. Derevka May 19, 2011 at 12:12 pm #

    The tricky part with this, is do we really need another CD or button to press. Having it operate like Swiftness, Avenging Wrath, IF concerns me in that way.

    However, I’d be intrigued to link it with Revelations and have it provide us with a temporary buff (Akin to Borrowed time) after casting one of our Holy Word spells. Not Haste, b/c that would make it too ‘Borrowed Time’ like… either % healing or perhaps x% Mastery.

    As of right now the Serenity and Sanctuary aren’t cast all that often. Serenity isn’t cast all that often (in comparison to the other spells we have) due to the fact that most priests are PRIMARILY in their AOE Chakra. And Sanctuary… while very pretty, is prohibitively mana expensive, and it’s overall ‘net healing’ is pretty low. (Yeah its nice to cast and is still healing being done while you do other stuff… its overall output is lacking).

    TLDR; Make State of Mind provide a temporary throughput buff after casting a Holy Word


  1. Patch 4.2: The Future State of Holy Priests | - May 30, 2011

    […] for PvE since then. I won’t go into detail about how it needs to change, but Oestrus has a great post on how to fix State of Mind and you can find my thoughts about it and how it could be changed on […]

  2. Patch 4.2: The Future State of Holy Priests - November 27, 2011

    […] for PvE since then. I won’t go into detail about how it needs to change, but Oestrus has a great post on how to fix State of Mind and you can find my thoughts about it and how it could be changed on […]

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