This will be the second or third week of attempts that my guild has spent working on Heroic Nefarian. We have come a long way since we first started, but we still have a lot of work to do. This mostly revolves around interrupt coordination and pushing out the most DPS possible, in order to get 2 Electrocutes in the first phase. Healing is not the issue here.
However, I do try to be aware of my performance and so I’m usually one of the first people to pore over the logs once the raid is over, to see how I did and what I can possibly improve on. At first glance, I could stand to improve quite a bit.
Overall, I was #6 on the meters for the entire night’s worth of attempts. I was a bit perturbed by this, for obvious reasons. I don’t often show that low on the meters. I know we tell ourselves that the numbers don’t matter, but they do. You may not be asked to sit or get benched, because you’re showing lower than other people. But it does matter and to a certain degree it should matter. How much is the question.
Let’s take a look at my overall healing done.
From looking at the previous chart, you can see that I was the healer with the highest Active Time and in that time I put out about 46.3 million in healing. I was slightly below our holy paladin and above our discipline priest. Our resto shaman and at least two of our resto druids completely blew me out of the water (or lava) on this one. According to the chart above, I ended the night with about 34% overheal, which is not bad.
Our strategy right now revolves around seven healers and in P1, I was assigned to heal the raid and help heal the add tank, along with our holy paladin. Our paladin was able to keep up the add tank mostly by himself and I provided assistance with PoM, Renew and the occassional shield or two. Most of my energy was spent on the raid and healing through Tail Swipes and people who took too much damage coming out of Dominion. I was also in charge of handling raid damage from Electrocute.
Our raid leader would call out when Nefarian was about to reach 90% and 80%, indicating an Electrocute was on the way. I would pre-emptively drop Sanctuary and pop Stoneform (for the first one) and then begin casting PoH, so that it would land on a group slightly after Electrocute hits. I would then use CoH and heal each remaining party with PoH to help top them off again.
The second Electrocute was much trickier, because people were going from being near Nefarian to racing across the room towards Onyxia to finish her off before she blew up the raid. Most of my heals revolve around people being somewhat near each other and they just weren’t. They were either out of range before I could get my PoH off, there weren’t nearly enough around to warrant using Sanctuary or CoH wouldn’t manage to reach six people. So that one became much more difficult to clean up after.
Once P2 started and the lava began to rise, I would get on my pillar and immediately pop Divine Hymn. While that’s channeling, I would prepare another Sanctuary and cast that once the Hymn was finished. I would drop a Lightwell in whatever corner of the pillar I could find and call it out on Vent. This was followed up by PoM and CoH on cooldown and repeated use of PoH and sometimes Binding Heal. Typically our P2 attempts would go south because of people not being aware they had Cinders and blowing up their pillar or interrupts were not being sorted out to cover those who had Cinders and couldn’t otherwise do their jobs. I think we only saw P3 once or twice last night and it felt outstanding to get that far and to know we were making progress.
So what can I do to improve my performance or my throughput? I have a few ideas.
Swap my regen trinket for another throughput trinket. I have been using Darkmoon Card: Tsunami and the Vibrant Alchemist Stone ever since I was able to craft and equip it and it served me well, for the most part. Heroic Jar of Ancient Remedies dropped and I was quick to try that out and it helped me through a handful of encounters. I feel like I had a lot of mana to spare last night and that I maybe didn’t need as much or I could have used more raw healing instead. The extra haste probably wouldn’t hurt, either.
Suggest we take 6 healers instead of 7. I feel like the only time we really need a 7th healer is for P2 and possibly P3. But if P3 is anything like P1, which I believe it is, then I’m not sure we would need that many. Maybe swapping that 7th healer for another DPS would be a vast improvement and provided we can clean up our interrupts and how people react to the Cinders and being in the lava, we would naturally require less healing to be done and it could be much better all around.
Promote more Lightwell usage. I know it’s tough to find a spot on the pillar that’s already not occupied by someone or something and that people are able to see. I realize that. But I do feel like the lack of Lightwell usage also seriously cut into my overall healing done. On a good night, Lightwell healing can be my top 3rd or 4th heal. Last night it was my 10th highest. As luck would have it, the Lightwell Geespot add-on that I couldn’t get to work for the life of me the other day magically turned on last night. Needless to say, I had to issue an apology or two for the add-on telling people they shouldn’t have clicked on the Lightwell because they had too much health.
I’m open to other suggestions, because I was really not pleased with my performance last night. I know I did well, considering the circumstances. But I do feel like I can do more and do better and maybe I’m just suffering from tunnel vision and not seeing the big picture. Let’s see if I can make some improvements tonight (along with everyone else) and maybe post some happier Tweets that include the news that we have finally downed this fucker.